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SDL_sound: abstract sound library
- Summary
- SDL_sound is a library that handles the decoding of several popular sound file formats, such as .WAV and .MP3. It is meant to make the programmer's sound playback tasks simpler. The programmer gives SDL_sound a filename, or feeds it data directly from one of many sources, and then reads the decoded waveform data back at her leisure. If resource constraints are a concern, SDL_sound can process sound data in programmer-specified blocks. Alternately, SDL_sound can decode a whole sound file and hand back a single pointer to the whole waveform. SDL_sound can also handle sample rate, audio format, and channel conversion on-the-fly and behind-the-scenes, if the programmer desires.
Authors:
--------
Ryan C. Gordon <icculus@clutteredmind.org>
Arch: ppc
| Download: | SDL_sound-1.0.3-2.ppc.rpm |
| Build Date: | Tue Mar 24 12:07:25 2009 |
| Packager: | Karol Pietrzak <noodlez84{%}earthlink{*}net> |
| Size: | 628 KiB |
Changelog
- * Tue Mar 24 18:00:00 2009 Bill Blake <billb{%}ydl{*}net>
- rebuild without NAS
- * Tue Sep 16 18:00:00 2008 Bill Blake <billb{%}ydl{*}net>
- update to 1.0.3, rebuild for YDL 6
- * Sun Nov 10 17:00:00 2002 Karol Pietrzak <noodlez84{%}earthlink{*}net>
- updated /var/tmp/SDL_sound-1.0.3-build deletion
- moved ".so" files into devel
- renamed "libmikmo" requirement in Requires to its real name
- updated devel Group member
- added alsa for requirements
- added slang to requirements now that it compiles with smpeg
- set requirement of flac >= 1.0.4 because of API changes
- added installation script of man pages to install
- added docs/html to devel package